Game designer: Henning Poehl
Illustration: Markus Büllow
Note: If you combine this with a second copy of the game, up to 12 players can play.
This game is based on the eponymous story by H.P. Lovecraft. In the story, the protagonist gradually loses his sanity because he imagines hearing rats in the walls of an old building (this part of the story forms the essence of this game). In the conclusion, the imaginary rats lead the protagonist to a bizarre cave full of gnawed bones. Falling over the body of a companion, he completely loses his mind (this end of the story can occur under certain conditions in the game).